AI Insights · Timothy · July 2024
Top 5 Idler Games on iOS in Ireland Q2 2024
In Q2 2024, the top 5 idler games on iOS in Ireland showed varied performance in downloads, revenue, and weekly active users. Sensor Tower data reveals significant trends for each app.
In Q2 2024, the top 5 idler games on iOS in Ireland demonstrated notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular apps.
My Perfect Hotel from SayGames LTD saw a significant increase in revenue, starting at approximately $196 in early April and peaking at around $234 in mid-June. Downloads showed a substantial upward trend, beginning at 1K and reaching 2K by the end of June. Weekly active users also rose steadily, from 2.7K at the start of the quarter to over 4.2K by the end.
Outlets Rush by Supercent, Inc. experienced a decline in revenue, starting at about $145 and dropping to $34 by the end of June. Downloads also trended downwards, beginning at 1.5K in early April and decreasing to 264 by late June. Despite these declines, weekly active users remained relatively stable, fluctuating between 5.3K and 6.6K throughout the quarter.
Clean It: Cleaning Games from HOMA GAMES showed moderate revenue growth, starting at $77 and peaking at $173 in early April before stabilizing around $117 by the end of June. Downloads were initially low at 599 but stabilized around 280 by the end of the quarter. Weekly active users saw a consistent rise, from 425 in early April to 918 by the end of June.
My Aquapark: Idle Water Empire by Highcore Labs LLC had modest revenue growth, starting at $3 and increasing to $54 by late June. Downloads surged mid-quarter, peaking at 635 in late May before settling at 459 by the end of June. Weekly active users followed a similar trend, rising from 102 to a peak of 768 in late May before stabilizing at 595 by the end of June.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH maintained steady revenue, starting at $224 and fluctuating around $138 by the end of June. Downloads remained relatively stable, starting at 147 and ending at 280. Weekly active users showcased a consistent trend, beginning at 4.1K and peaking at 4.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.